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Most weapons in Diablo 2: Resurrected are differentiated between melee and ranged yet Throwing Weapons are able to be used for both occasions, with certain Unique Throwing Weapons posing a definite threat to all the demonic minions of Mephisto, Baal and Diablo.
Are you struggling to decide between fighting melee or ranged in Diablo 2: Resurrected?
Why not opt for both using Throwing Weapons in the game!
Throwing Weapons are quite strong and dependable in term of effectiveness and lethality, especially when you equip yourself with Unique Throwing Weapons that are even more damaging that the normal ones available.
Here are some Unique Throwing Weapons that you can already find throughout Sanctuary in Diablo 2: Resurrected:
UNIQUE THROWING WEAPONS
Deathbit
oDamage (Throw): (25 – 30) to (55 – 67)
oDamage (One-Handed): (18 – 22) to (36 – 44)
oRequired Level: 44
oRequired Strength: 25
oRequired Dexterity: 52
oAttack Speed: Fast
oEffects:
+130% to +180% Damage
40% ‘Deadly Strike’
+200 to +450 Attack Rating
7% to 9% Life Steal per Hit
4% to 6% Mana Steal per Hit
Replenishes Quantity (1 every 4 seconds)
The Scalper
oDamage (Throw): (45 – 54) to (82 – 99)
oDamage (One-Handed): (27 – 33) to (55 – 66)
oRequired Level: 57
oRequired Strength: 25
oRequired Dexterity: 80
oAttack Speed: Normal
oEffects:
+150% to +200% Damage
33% Chance of ‘Open Wounds’
+4 Mana per Kill
+20% Attack Speed
+25% Attack Rating
4% to 6% Life Steal per Hit
Replenishes Quantity (1 every 3 seconds)
Warshrike
oDamage (Throw): (69 – 80) to (117 – 136)
oDamage (One-Handed): (81 – 94) to (105 – 122)
oRequired Level: 75
oRequired Strength: 45
oRequired Dexterity: 142
oAttack Speed: Very Fast
oEffects:
+200% to +250% Damage
50% ‘Deadly Strike’
+30% Attack Speed
+50 Piercing Attack
25% Chance to Cast Level 9 ‘Nova’ per Hit
Replenishes Quantity (1 every 3 seconds)
Gimmershred
oDamage (Throw): (39 – 46) to (171 – 204)
oDamage (One-Handed): (44 – 52) to (169 – 201)
oRequired Level: 70
oRequired Strength: 88
oRequired Dexterity: 108
oAttack Speed: Normal
oEffects:
+160% to +210% Damage
+218 to +483 Fire Damage
+29 to +501 Lightning Damage
+176 to +397 Cold Damage over 4 seconds (Normal)
+30% Attack Speed
+60 Stack Size
Lacerator
oDamage (Throw): (17 – 21) to (150 – 186)
oDamage (One-Handed): (27 – 34) to (140 – 173)
oRequired Level: 68
oRequired Strength: 96
oRequired Dexterity: 122
oAttack Speed: Fast
oEffects:
+150% to +210% Damage
+30% Attack Speed
33% Chance of ‘Open Wounds’
Prevent Monster Heal
50% Chance of Monsters Fleeing per Hit
33% Chance to Cast Level 3 ‘Amplify Damage’ per Hit
Replenishes Quantity (1 every 4 seconds)
Unique Throwing Weapons are not as different to use as any other weapons in the game, so try them out in-game right now to experience their use for yourself!
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