Leaks are leaks, they change. But there’s enough smoke around Nod-Krai and Version 6.0 to sketch the big picture. Here’s a clean rundown of what the community is buzzing about, what HoYoverse has actually teased, and how to prep without wasting resin.
When to expect 6.0 (and why it matters)
Guides tracking the patch cadence expect Version 6.0 to land around 10 September 2025, directly after 5.8 Phase 2 with no 5.9 in between. That lines up with the usual six-week cycle and the Nod-Krai marketing ramp. Treat it as “very likely,” not guaranteed.
The headline leak: Nod-Krai’s “resonance” buff
The big mechanical rumour is a region resonance that doesn’t require a full Nod-Krai party to activate. If true, that’s a major shift from past region bonuses, more plug-and-play, less roster gatekeeping, and it would widen viable team comps on day one of 6.0.
What this would change in practice
- You could splash a single Nod-Krai unit and still tap the regional power.
- Flex teams (one new unit + three legacy favourites) become optimal, not second-best.
- Early meta settles faster because more accounts can access the buff without rebuilds.
New characters: who’s on deck?
Multiple outlets point to Lauma, Flins, and Aino headlining the first 6.0 banners (mix of two 5-stars and one 4-star). Exact kits are still in flux, but leaks consistently slot them into the launch window.
HoYoverse has also started doing the heavy lifting itself. In a recent official teaser, the studio flashed ten Nod-Krai characters at once, including long-requested names like Alice and Varka, alongside Lauma and Flins. Not all are confirmed playable, but the message is clear: Nod-Krai isn’t a small arc.
Map and exploration (brief and useful)
Leaks sketch three main zones for Nod-Krai, Paha Isle, Lempo Isle, and Hiisi Island, with hubs like Nasha Town and set-piece points (lighthouse, cemetery, Fatui stronghold). Expect a typical “tri-zone” first patch with traversal unlocks and a reputation track.
Nod-Krai (6.0) | What leaks say |
Zones | Paha, Lempo, Hiisi |
Hub | Nasha Town |
Systems | Region resonance; rep track; new glider cosmetic rumored |
Glider cosmetics tied to Nod-Krai reputation are also being discussed, think “regional wings” as a max-rep badge, similar to past regions.
Artefacts and weapons (the meta movers)
Two new artefact sets are reportedly tuned for “Lunar” teams, one CRIT/DPS-leaning, one EM/support-leaning, designed to sync with Nod-Krai’s reaction toolkit. If you liked Bloom/HypER-bloom style scaling, this could be your playground.
Weapon leaks list a slate of signature 5-stars and niche 4-stars, with standouts like Nightweaver’s Looking Glass (a Catalyst linked to Lauma) boosting EM and Lunar/Bloom-type damage for the party. Take the exact numbers with salt, but the direction is consistent across several round-ups.
Banners and events: what to budget for
Launch banners are tipped to feature two 5-stars + one 4-star from Nod-Krai, with an anniversary event dangling generous pulls/loot. A separate leak teases a free 4-star event weapon that could be one of the best F2P rewards to date, another reason to log in for the first patch window.
What’s beyond 6.0?
The official “Moonlit” teaser didn’t just nod at new faces; it signalled a larger cast (Hexenzirkel witches, Fatui figures, even Durin in human form) threading through multiple updates. Expect drip-marketing and staggered debuts across 6.1/6.2 rather than a single content dump.
How to prep (so leaks actually help you)
Keep it simple and flexible.
Farm universal pieces (EM and mixed CRIT sets) instead of hard-committing to a single domain before 6.0 ships. Hold billets and crowns. If the resonance really is slot-friendly, you only need one Nod-Krai unit to test teams; the rest can be your current best-in-slot supports.
Budget your primos.
If you’re chasing Lauma/Flins/Aino, plan for two phases. The first wave will establish the region’s playstyle; the second usually refines it. Leave room for an anniversary rerun or an unexpectedly cracked 4-star.
Route your exploration.
Clear the resonance-tutorial missions after starting at the main hub (Nasha) and earning reputation early for the glider and utility unlocks. This sequence speeds up world-boss loop opening and prevents backtracking.
Reality check
- Release windows and banner line-ups shift. Treat dates and names as planning guides, not guarantees.
- Weapon/artefact numbers from pre-release builds change. Focus on what the item boosts, not the leaked stat lines.
- “Playable” in teasers doesn’t mean immediate. Alice and Varka being shown is huge, but patience will save you primos.
So what now?
All signs point to Version 6.0 landing around 10 September 2025, with a straight jump from 5.8. The headline feature is a Nod-Krai resonance that reportedly works without a full regional team, which means far more flexible comps on day one. Early banner chatter circles Lauma, Flins, and Aino, with talk of an anniversary window that could hand out a free 4-star weapon. Leaked artefacts and weapons look tuned for Lunar-style teams and EM scaling, so stocking versatile EM and mixed-CRIT pieces is a safe bet.
Anticipate a phased deployment during the initial updates, as HoYoverse has already hinted at a larger cast that includes much anticipated characters like Alice and Varka. Consider each leak to be temporary. To be able to change course as soon as 6.0 is confirmed, plan for flexibility, preserve your primos, and farm universal sets immediately.